Tags → #TyranoScript
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TyranoScript Tutorial Part 7: Notes
Advanced notes on TyranoScript: deep dive into core objects, variable management (sf/f/tf), and the stat object. Learn how to handle CG unlocking and ensure state persistence for custom tags.
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TyranoScript 从入门到魔改 7 备忘录
TyranoScript 进阶备忘录:深度解析内核对象 TYRANO.kag、变量系统(sf/f/tf)及存档状态统计 stat。涵盖 CG 解锁逻辑与自定义标签的读档还原技巧。
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TyranoScript Tutorial Part 6: Page Creation
Learn how to create custom pages using HTML in TyranoScript. This tutorial analyzes the kag.html function and introduces a simplified approach to building UIs with HTML and Vue.
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TyranoScript 从入门到魔改 6 页面创造
在 TyranoScript 中使用 HTML 创造自定义页面:解析 kag.html 函数原理,介绍如何摆脱 KAG 脚本限制,并结合 Vue 与 MVVM 模式打造高效的 UI 系统。
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TyranoScript Tutorial Part 3: Modifying Launchers
Migrate TyranoScript from NW.js to Electron for better developer tools and ES6 support. Includes packaging guides with electron-builder and tips for fixing full-screen functionality.
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TyranoScript 从入门到魔改 3 启动器
将 TyranoScript 启动器从 NW.js 迁移至 Electron:提升调试效率,支持 ES6 语法。涵盖 electron-builder 打包配置及渲染进程调用主进程全屏功能的实现。
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TyranoScript Tutorial Part 5: Steamworks Integration
A simplified guide to integrating Steamworks with TyranoScript using greenworks. Learn how to enable Steam achievements for Electron-based web games with pre-built binaries.
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TyranoScript 从入门到魔改 5 Steamworks 接入
极限逃课:为 TyranoScript 接入 Steamworks。使用 Greenworks 让 Electron 套壳网页游戏支持 Steam 成就解锁,并提供现成的 .node 与 .dll 文件配置指南。